Dynamic Difficult plugin updatet.
Difficulty manipulates skill, sk-Values and some of the HL-Entities.
It now depends of Number of People to calculate the Difficulty.
Is enable in some maps (Half-Life Campaigns, Blue Shift,......)
Admins can now change the Difficult. (If it too easy or to hard for play)
Some custom maps is disabled for original game feeling (not to hard or easy)
Sven Coop Cosmoline servers have now nightvision for all
type in console .nightvision for enable and disable.
You can bind too.
Example: bind t .nightvision