Author PerogiPalooka Date of release Not yet released .bsp filename MiniMesaEscape
You and your group of colleagues have narrowly survived the opening stages of the Black Mesa Disaster. Collecting yourselves in an office hallway of your former workplace, your group sees a boat on the river outside, something you've usually ignored but now recognize as maybe your groups only hope of escape!
Resolving yourselves, you decide to make your way through the office, downstairs, and through the labs to find an possible exit to freedom outside. Supplies will be scarce, and you'll have to share what you find, but surely the day can't get any worse, can it?
Gameplay & Suggestions
This is a survival map skewed on the more difficult side. Weapons and ammo will NOT respawn once picked up, so share what you find and conserve your shots. There are a few weapon_medkits to find later on, but certainly not enough for everyone. Keep your groups designated medics alive!
Once again, co-operation is key! Stick with your fellow players, and try not to rush ahead. There will be parts that might seem unfair for a single player, but these are designed to be taken on with your team at your side!
You may have to backtrack to progress once you come across certain obstacles!
This map is NOT balanced with XP and weapon buying mods in mind. It is advised to disable these and/or not use them on this map.
Finally, this is my first map I've ever made, let alone in GoldSrc. I did my best, but there will be some rough edges- please have some patience and try to enjoy the experience despite some of the inexperienced game design!
Credits and Thanks
Valve for textures, gameplay, and engine.
The Sven Co-op team for the Sven SDK, assets, and compile tools.
The J.A.C.K. editor team
Sven Manor for resources, specifically about entity types
The Sven Co-op Developers discord, specifically Sparks and H2 for putting up very mundane questions from a beginner!
TWHL - for the vending machine tutorial and other tutorials
Foxer, Van Darkhome, Cubed, Biggest Boss, Kelazun, and Tark for running through it's halls to test.
uberduck.ai & Bibbybob for the synthesized Black Mesa Announcer voice.